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» DL Recruitment Thread (FPS)
Introduction to Plants: (Seed) EmptyMon Mar 30, 2009 12:34 pm by †DaRk_†_LoRd†

» that damn zyz
Introduction to Plants: (Seed) EmptyWed Feb 04, 2009 12:18 pm by †DaRk_†_LoRd†

» Dropless Tournament
Introduction to Plants: (Seed) EmptyWed Feb 04, 2009 12:16 pm by †DaRk_†_LoRd†

» The Counting Game
Introduction to Plants: (Seed) EmptyWed Feb 04, 2009 5:59 am by Seed

» Request for avatar and sigs
Introduction to Plants: (Seed) EmptyTue Feb 03, 2009 6:22 am by Kezza

» Ladies and Gentlemen
Introduction to Plants: (Seed) EmptyWed Jan 28, 2009 12:43 pm by Bogart

» How to attach a signature.
Introduction to Plants: (Seed) EmptySat Jan 24, 2009 12:13 pm by G-G

» President Race
Introduction to Plants: (Seed) EmptyFri Jan 23, 2009 6:47 am by Clown

» Floor CONQUER!
Introduction to Plants: (Seed) EmptyMon Jan 19, 2009 9:14 am by zyz

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 Introduction to Plants: (Seed)

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AuthorMessage
†DaRk_†_LoRd†
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†DaRk_†_LoRd†


Number of posts : 152
Age : 29
Location : Australia
Primary Clan Status : Introduction to Plants: (Seed) 1zxvepu
Secondary Clan Status : Introduction to Plants: (Seed) Mmdj7n
Reputation :
Introduction to Plants: (Seed) Left_bar_bleue100 / 100100 / 100Introduction to Plants: (Seed) Right_bar_bleue

Infractions :
Introduction to Plants: (Seed) Left_bar_bleue0 / 1000 / 100Introduction to Plants: (Seed) Right_bar_bleue

Registration date : 2008-10-25

Introduction to Plants: (Seed) Empty
PostSubject: Introduction to Plants: (Seed)   Introduction to Plants: (Seed) EmptyTue Jan 06, 2009 3:08 am

Race: Plant
Name: Seed
HP: 100
Movement: 2
Armor: 5
Wait: 3
Blocking: 0
Range: 2

S S X S S
S S X S S
X X O X X
S S X S S
S S X S S

O = Seed
X = Able to Attack
S = Empty Tiles
Appearance: A small seed made by natural disasters. It has a strong outer coat for protection. It's no ordinary seed.

Special Attack: From where the Seed stands, the Seed is able to jump split itself and give an outer shell to any unit in it's range. This is a +5 armor focus, so if the Seed is hit, the half that is attached on the unit is lost, and the Seed remains where it is.

If Seed is poisoned, instead of -4 health per turn, it is -6 for the Seed. Though, if the unit with the outer shell is poisoned, it becomes minus 2 oer turn.
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